September 1 (Wed)
Keynote Speech
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09:45 | 11:05
(80min.)
[Keynote]
Game Intelligence and Sense of Fiction ? The ultimate question of Human and the Universe
Hideaki Sena (Writer)
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11:20 | 12:20
(60min.)
[Session (60min.)]
Tsunekazu Ishihara (The Pokemon Company) 2 other
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11:20 | 12:20
(60min.)
[Panel Discussion]
A Proposal for the future of game audio.
Kauzya Takimoto (CAPCOM co.,LTD.) 6 other
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11:20 | 12:20
(60min.)
[Session (60min.)]
Interactive Narrative: from procedural generation of gameplay to brave new game genres
Marc Cavazza (Teesside University)
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11:20 | 12:20
(60min.)
[Session (60min.)]
The possibilities for new platforms in entertainment and Japanese industry
Masaki Takeda (Interactive Brains Co., Ltd.)
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11:20 | 12:20
(60min.)
[Session (60min.)]
Shinichi Kanai (TECMO KOEI GAMES CO., LTD.)
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11:20 | 12:20
(60min.)
[Session (60min.)]
Takashi Imagire (NAMCO BANDAI Games Inc.)
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11:20 | 12:20
(60min.)
[Session (60min.)]
Agile Software Development with Scrum - The Basics with Examples.
Hiroyuki Tanaka (Game Republic Inc.)
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11:20 | 12:20
(60min.)
[Session (60min.)]
Terada Toahiyuki (Konami Digital Entertainment Co., Ltd.)
-
11:20 | 12:20
(60min.)
[Session (60min.)]
Research and Analysis of Gameplayer's Controller Data
Masayuki Uemura (Ritsumeikan University) 1 other
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11:20 | 12:20
(60min.)
[Session (60min.)]
Teppei Tachibana (Pole To Win Co., Ltd. (Pole To Win America, Inc.)) 2 other
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11:20 | 12:20
(60min.)
[Session (60min.)]
RAD Game Tools helps your production process
Dave Moore (RAD Game Tools, Inc.)
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13:30 | 14:30
(60min.)
[Panel Discussion]
Yasuo Otsuka & Fumito Ueda
The Power to Move: Looking Outside the Industry to Grow as an AnimatorYasuo Otsuka (Telecom Animation Film Co.,LTD.) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]
How to make large-scale social games: Understanding server-side technology in 60 minutes
Masaki Fujimoto (GREE, Inc.) 1 other
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13:30 | 14:30
(60min.)
[Session (60min.)]
Sound Makes the Value of Visual Media Production: Interaction between Sound and Moving Picture
Shin-ichiro Iwamiya (Kyushu University)
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13:30 | 14:30
(60min.)
[Round Table]
A future theme of a 3DCG animator
Discussion about game animation development to diversifyTETSUYA KANEKUBO (NamcoBandaiGames.Inc)
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13:30 | 14:30
(60min.)
[Session (60min.)]
Sega’s inhouse training/seminar program
Atsutoshi Takahashi (Sega Corporation) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]
An Introduction to Developing/Designing "Good" Stereoscopic 3D Games
Masanori Fukumoto (Sony Computer Entertainment Inc) 1 other
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13:30 | 14:30
(60min.)
[Panel Discussion]
Panel discussion on the obsession with effects and how to create them
Seiji Shimoda (CyberConnect2 Co.,Ltd) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]
Naohito Kano (KOEI Co., Ltd.)
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13:30 | 14:30
(60min.)
[Session (60min.)]
Introduction of Unit Testing, Technical Challenges and Solutions
Hirokazu Eki (Ubisoft Osaka Co.Ltd.)
-
13:30 | 14:30
(60min.)
[Panel Discussion]
The many different ways of being involved in the game industry
Tsutomu Horikawa (Sony Computer Entertainment Inc.) 2 other
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13:30 | 14:30
(60min.)
[Session (60min.)]
Game Engine 101 - in the case of Unreal Engine -
Jun Shimoda (Epic Games Japan)
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13:30 | 14:30
(60min.)
[Session (60min.)]
Havok technology: current technology and future directions 2010
Nanako YAMAGISHI (Havok K.K.)
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14:50 | 15:50
(60min.)
[Session (60min.)]
How to make social games that captivate 20 million players
Taisei Yoshida (GREE, Inc.) 1 other
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14:50 | 15:50
(60min.)
[Session (60min.)]
Masanobu Endoh (MOBILE & GAME STUDIO Inc.)
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14:50 | 15:50
(60min.)
[Panel Discussion]
Tatsuya Minami (PlatinumGames Inc.) 3 other
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14:50 | 15:50
(60min.)
* CANCELLED
Game technology and future middleware in the West
Mark DeLoura (Google Inc.)
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14:50 | 15:50
(60min.)
[Session (60min.)]
Making Super Mario Galaxy: Ideas that came up during the production of 3D Mario
Yoshiaki Koizumi (Nintendo Co.,Ltd.)
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14:50 | 15:50
(60min.)
[Session (60min.)]
Coordinated operation of script between multiple servers operating in parallel
Tetsuya Masunaga (SQUARE ENIX CO., LTD.)
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14:50 | 15:50
(60min.)
[Round Table]
Now and the Future of Game Effect. FX Artist Roundtable
Takashi Iwade (Sega Corporation) 3 other
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14:50 | 15:50
(60min.)
[Session (60min.)]
Character making in Neoromance Games
Mayuko Omori (TECMO KOEI GAMES CO.,LTD.)
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14:50 | 15:50
(60min.)
[Panel Discussion]
Zenji Nisikawa's Game Development Maniacs on CEDEC 2010 (Computer Graphics Session)
Zenji Nishikawa (TRY-Z) 4 other
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14:50 | 15:50
(60min.)
[Session (60min.)]
Masatoshi Fukazawa (AlfaSystem Co.,Ltd.)
-
14:50 | 15:50
(60min.)
[Session (60min.)]
Game development pipeline of a Western game developer using Unreal Engine 3
Kendall Tucker (Epic Games)
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14:50 | 15:50
(60min.)
[Session (60min.)]
Kenichi Tanase (Sega Corporation)
-
14:50 - 15:50
|
[Short Session (20min.)]
Let's talk frankly about "Game business and production theory"!!
Shigeyuki Teruyama (SAMURAI GAME FACTORY Inc.)
|
[Short Session (20min.)]
Academic Strategies for Game Curriculum, Research, and Education: International Perspective
Yamane Shinji (Aoyama Gakuin University)
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16:30 | 17:30
(60min.)
[Panel Discussion]
Future prospects of the social games developing on SNSs
ModeratorHirokazu Hamamura (ENTERBRAIN, INC.) 3 other
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16:30 | 17:30
(60min.)
[Session (60min.)]
The story of data conversion between 3DCG tools
Osamu Ogata (SEGA Corporation)
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16:30 | 17:30
(60min.)
[Session (60min.)]
Tomohiko Sho (KOEI Co., Ltd.)
-
16:30 | 17:30
(60min.)
[Round Table]
Masaru Nagaku (National Institute of Informatics) 2 other
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16:30 | 17:30
(60min.)
[Session (60min.)]
Introduction to Mobile 3D Graphics Programming
Natsuo Koda (Huge Scale Reality, Inc.)
-
16:30 | 17:30
(60min.)
[Session (60min.)]
Tekken 6: Multi-platform Development and its Graphics and Artwork (PS3, 360, PSP)
Tsuyoshi Achira (NAMCO BANDAI GAMES Inc.) 3 other
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16:30 | 17:30
(60min.)
[Session (60min.)]
Masaki Kawase (Silicon Studio Corporation)
-
16:30 | 17:30
(60min.)
[Session (60min.)]
Develop games without programmers
Rina Haneishi (SmileBoom Co.Ltd.) 1 other
-
16:30 | 17:30
(60min.)
[Session (60min.)]
CryENGINE(R)3 - Mutiplatform 3D Stereoscopic Development Solution
WAYNE CHOI (Crytek GmbH) 1 other
-
16:30 | 17:30
(60min.)
[Session (60min.)]
Shinsuke Usui (Daikin Industries, Ltd.)