TOPSessions Visual ArtsThis Session
Tekken 6: Multi-platform Development and its Graphics and Artwork (PS3, 360, PSP)
- Date
- September 1 (Wed) 16:30 - 17:30
- Format
- Session (60min.)
Expected Skill | Course Skills: Visual Artists, Technical Artists and Students who want to develop video games (Course Level: Beginners) |
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Ideas Take Away | Tekken 6: Multi-platform Development and its Graphics and Artwork (PS3, 360, PSP) |
We will introduce graphics production work of the latest Tekken series. While developing of Tekken 6 our goal was to reach the PlayStation 3 (PS3)... However, our company suddenly decided that Tekken 6 should have to sell on both platforms PS3 and the XBox 360 (360) without rescheduling and deterioration of quality. Also we will tell you how to convert High-end data used for PS3 to Low-end data used for the PlayStation Portable handheld game console (PSP) reducing vertices and baking textures.
Character Production : QuickSketch to Rendering (20 mins)
? Character Conceptual Art: for The Next Generation Console observing Tekken Series Tradition
? Asset Management and Pipelines: 40 characters, its costumes and items
? Tips : Motion Blur Techniques.
? The New Feature of Tekken series: Hair Customization
?Tips: Studio Lighting
Setup Tekken 6 Stages (15 mins)
? Stage Concept: Enjoyable for Onlookers
? Tips: The Sun Shaft Effect
? Time Path and Stage Effect (Illumination Blending and The Illumination Map)
Multi-Platform (20 mins)
? Portability Guide : PS3 to 360 (Porting PS3 to 360 is Rare Case)
? Struggle!! Porting PS3 to PSP... The Storms of Data Reductions
? Tips: Rim Lighting Implementation on PSP
? Tips: Maya Texture Baking Techniques for PSP
? Difference between The Tekken Arcade Game and Consumer Game (Its Trend and Handling)
? The Feature of the Maya Custom Viewer (The PS3/360/PSP Virtual Viewer for PC)
* The session contents are based on the information provided by the speakers.
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Tsuyoshi Achira
Studio 1 Technical & Sound Creation Division Technical Department Project Support Section
NAMCO BANDAI GAMES Inc.
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Toshiteru Ogata
Visual Art Division VA Department 1VA Section 1
bandainamcogames.inc
-
Domae Yoshiki
Studio 1 Programming Division Programming Department 1 Programming Section 1
NAMCO BANDAI GAMES Inc.
-
Kousuke Waki
Studio 1 Visual Art Division VA Department 1 VA Section 1
NAMCO BANDAI Games Inc.