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Virtual Blowgun System for Breathing Movement Exercise

Format  
Poster
Expected Skill

Knowledge of arcade game development.
Knowledge of development with computer vision.

Ideas Take Away

Ideas for arcade game development.

Breathing is the most basic requirement for having good health. However, unhealthy breathing like overbreathing and hyperventilation will happened easily without any awareness. We propose an experimental breathing movement exercise system - Virtual Blowgun System (VBS), which offers a game well-designed for breathing exercise, for people of different physical strength, without space and safety limitations.

Using VBS as an example, 2 major themes will be provided to the visitors:

1. Method of building up a virtual training field using sensor technologies.

2.The application of view-dependent virtual reality.

* The session contents are based on the information provided by the speakers.

  • Peichao Yu

    Peichao Yu

    Master Course, 1st Grade

    Department of Intelligent Interaction Technologies,Graduate School of System Information Engineering

    University of Tsukuba

  • Kazuhito Shiratori

    Kazuhito Shiratori

    Researcher

    Department of Intelligent Interaction Technologies,Graduate School of System Information Engineering

    University of Tsukuba

  • Junichi Hoshino

    Junichi Hoshino

    Associate Professor

    Entertainment Computing Laboratory

    University of Tsukuba