TOPSessions ProgrammingThis Session
Improving game development system efficiency:15year postmortem of
CyberConnect2
- Date
- August 31 (Tue) 13:30 - 14:30
- Format
- Session (60min.)
Expected Skill | People with an interest in improving game development efficiency |
---|---|
Ideas Take Away | Real examples and various problems concerning game development systems and ideas for the future. |
CyberConnect2 has been doing game development for the Playstation2 from when
it was first released and is still now.
Using this game development system, all teams within our company have been doing development using the same workfrow.
An analysis of the various problems and changes that occured during 10 years of using this game development system.
The best methods to plan and improve development efficiency, from a developers point of view.
* The session contents are based on the information provided by the speakers.
-
Kosuke Usami
Technological Chief
Development suppor section
CyberConnect2 Co., Ltd.
-
Taketomo Aiba
Lead
CyberConnect2 Co.,Ltd.
-
Takahiro Katagiri
Programmer
CyberConnect2 Co., Ltd.