Potentiality for a Serious Game development based on university-industry-government collaboration
―Through our concrete case of “Serious Game Project 2009” −
- Date
- September 2 (Thu) 11:20 - 12:20
- Format
- Panel Discussion
Expected Skill | Anyone who is working on (or interested in) a serious game research and development. |
---|---|
Ideas Take Away | A practical example of serious game development |
Kyushu University has conducted the Serious Game Project under the scheme of university-industry-government collaboration since last year.
As a long term prospect, we aim to accumulate the know-how on the development of serious games through this project and also to enlarge the game industry in the foreseeable future.
In this session, we introduce you the games we developed last year themed “environment problem” and discuss the potentiality for serious game itself while unveiling some problems we’ve facing.
We also focus on serious games on the theme of “health-care” and “tourism” we’re working on this year to make it more practical for industrialization.
Dr.Takasugi from Kyushu university hospital who has been famous for putting serious games into rehabilitation as a pioneer join the session and enliven our discussion.
* The session contents are based on the information provided by the speakers.
-
Hiroyuki Matsuguma
Assistant Professor
Faculty of Design, Graduate School
Kyushu University
-
Jun-ichi Ishikawa
CEO
Elements Co.,Ltd.
-
Hiroyoshi Doi
Director
New Industry Section, Eeconomic Promotion Bureau
Fukuoka City Government
-
Shin-ichiro Takasugi
Associate Professor
Department of Rehabilitation Medicine
Kyushu University Hospital
-
Yoshihiro Okada
Associate Professor
Department of Informatics, Graduate School of Information Science and Electrical Engineering
Kyushu University