Sessions

publicposter  

Impulse Based Simple Rigid Body Simulation

Format  
Interactive
Expected Skill

linear algebra
integration method
collision detection

Ideas Take Away

Impulse based rigid body simulation method
Stability Improvement

* The session contents are based on the information provided by the speakers or translated by CEDEC.

  • Hiroyuki Kobayashi

    Hiroyuki Kobayashi

    Programmer

    Advanced Development 2 Programming Department2 P&S Division Development Studio

    NAMCO BANDAI Games Inc