Sessions

sponsorshipGD    VA

Brothers to the End: Gears of War 3 Level Design and Cinematic Production

Date  
September 7 (Wed) 14:50 - 15:50
Format  
Session(60min.)
Expected Skill

Knowledge and experience with game development. Familiarity with Unreal Engine 3 or UDK is a plus.

Ideas Take Away

Walk away with a better understanding of how Epic Games overcomes complex production pipeline challenges in the level design and cinematics creation process through case studies based on the development of Gears of War 1, Gears of War 2, and Gears of War 3 for Xbox 360.

* The session contents are based on the information provided by the speakers or translated by CEDEC.

  • Grayson Edge

    Grayson Edge

    Senior Level Designer and Cinematic Artist

    Epic Games