Sessions

publicGD    AC

Short session: Learning from players' behavior for game design

Date  
September 6 (Tue) 11:20 - 12:20
Format  
Session(60min.)
Expected Skill

[Knowing the players to make a successful game]
- Someone who is planning(is going to plan) to start up a new franchise.
- A person who is having problem with subordinates who can't come up with new ideas.

Ideas Take Away

[Knowing the players to make a successful game]
- By knowing who the players are, plans and ideas will be more acculate to the target.

* The session contents are based on the information provided by the speakers or translated by CEDEC.

  • Masahide Kito

    Masahide Kito

    Chief

    Section 1 Content Design Development

    NAMCO BANDAI Games Inc.

    Masahiko Inami

    Masahiko Inami

    Keio University

    Program Working Group Academic (AC)

    CEDEC Steering Committee

    ENDOH Masanobu

    ENDOH Masanobu

    MOBILE & GAME STUDIO

    Program Working Group Game Design (GD)

    CEDEC Steering Committee